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Legionary assassins may be carrying blocks of C-4 plastic explosive, but they are never equipped with detonators.Ranger hit squad attacks are not random, and occur based on vicinity to the listed spawn points above, as well as a timer of at minimum one day between spawns.Assassins will not spawn while the player is wearing faction armor that affects NCR reputation, such as NCR ranger patrol armor or Legion recruit armor.If the player character's reputation with the NCR is Vilified, and the player is at a high level, assassins appear more frequently, at about one group per in-game day.This can also be due to the lead dialogue-speaking assassin being unable to initiate dialogue, as the assassins are nonhostile until their dialogue is spoken.
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If the Courier has a bad reputation with both Caesar's Legion and the NCR, both Rangers and legionary assassins may appear in the same place and fight each other.At the foot of the road leading up into Mount Charleston (spawn point radius also reaches the Followers safehouse.).Between Chance's map and the road mouth leading into Red Rock Canyon.Along the road south of Hunter's farm and west of the Junction 15 railway station, behind a rock.
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Near the ridge along the road west of Raul's shack, a distance south from Fields' shack.Along the road northwest of the Gypsum train yard and southeast of Raul's shack.At the edge of the mountain between the El Dorado Dry Lake, Vault 11, and the El Dorado substation.On the highway northeast of the Gibson scrap yard and west of the Southern Nevada wind farm.Behind (to the northeast of) El Dorado Gas & Service.Amid the rocky paths northeast of the NCR Ranger safehouse and south of the REPCONN headquarters.At the highway overpass southwest of the Grub n' Gulp rest stop and east of the Cassidy Caravans wreckage.In the flatlands between Lucky Jim Mine, Ranger Station Echo, and the cliffside prospector camp.South of Nelson and north of Techatticup Mine.The spawn point radius covers the entire ridge, so approaching from the opposite end may also trigger a hitsquad spawn. Right outside Ranger Station Charlie, near the radioactive barrels.Between Powder Ganger camp east and the emergency service railyard.West of Ivanpah Dry Lake and east of Jack Rabbit Springs.At the Ivanpah underpass near the Nipton Road reststop, up top and near the middle of the overpass.East of the Nipton Road pit stop, behind a rock.On the railroad tracks north of the coyote den.Along the Nevada 164 roadway, west of Wolfhorn ranch.Along Nevada 164, north of the raided farmstead.Along Highway 95, north of Camp Searchlight and south of the Snyder prospector camp.Along Highway 95, north of the Snyder prospector camp and east of the wrecked Highwayman.In the field northeast of the legion raid camp and northwest of the broc flower cave.Along the road south of Ranger Station Charlie and northwest of the legion raid camp.These spawn point locations are also shared with legionary assassins. There are twenty-five possible spawn points for NCR Ranger hit squads. Interactions with the player character Interactions overview InteractionsĪuthority glasses, Ranger patrol armor, Ranger hat They appear at various locations in the wasteland, from where they will move towards the Courier, fighting any other enemies they encounter on the way. NCR hit squads usually consist of four Rangers, whose equipment is dependent on the Courier's level. If this warning is ignored, on their next appearance the Rangers will shoot on sight. The first encounter will be non-hostile, with the Rangers instead giving the Courier an ultimatum and three days to improve their standing. Should the Courier gain a bad reputation with the NCR, through violence, theft, or by aiding the Republic's enemies, Rangers will be dispatched to deal with the situation. 3 Interactions with the player character.